Final fnatasy ix ios download failing






















App Privacy. Size Category Games. Compatibility iPhone Requires iOS 8. Languages English. All Rights Reserved. Game Center Challenge friends and check leaderboards and achievements. Family Sharing With Family Sharing set up, up to six family members can use this app. More By This Developer. Life Is Strange. Life is Strange: Before Storm. You Might Also Like. Another fatal glitch is the Save glitch, which erases all save files on a cartridge. The Quake spell is bugged in the Advance version, and always hits the enemy party even when the caster is confused.

In the Advance version, when using the Smoke spell, the smoke particles may not appear over the whole party, although it doesn't affect the ability's success.

In the Complete Collection and possibly the Advance version, during Rydia's Lunar Trial, giving the Cockatrice, Goblin, Bomb, or Mindflayer summon to Rydia while she is young will cause the summon to be lost when she changes back after the trial. This is most often found with the Cockatrice and Mindflayer summon, as the trial is filled with Mist Krackens and Mist Eagles who can drop the items.

There is a glitch during the third battle against the Creator in which the Crystal , the item necessary to be able to attack the Creator, cannot be selected for use against the boss, and is instead used on the character attempting to use the item. The cause is unknown, but as this results in a battle where no party will attack it makes the battle never-ending. The only way to escape this is to reset the game. Another glitch occurs when equipping the Protect Ring and the Fire Scarf. The Protect Ring resists elemental damage, while the Fire Scarf absorbs fire damage.

The game can only keep track of one resistance tier per character with absorb taking priority. This is why the Cursed Ring when worn additionally with an elemental resisting item e. Diamond Armor results in the element being absorbed. The drawbacks of wearing the Cursed Ring balances this, but this was not accounted for when designing the Fire Scarf, thus equipping the scarf and Protect Ring simultaneously has the character absorb all elemental damage.

None of the present glitches largely affect gameplay, but were more so oversights. The most hazardous glitches are the ones where the player may permanently lose their airship , wind drake or black chocobo. If the player loses their airship, they are unable to finish the game.

At least in the PS version, the player may also get stuck behind Cid when they are supposed to bring him Adamantite ; when visiting Cid and Mid the player can pass through Cid, but then not pass him again to leave. The encounter glitch lets the player avoid random encounters , and berserking Exdeath with the Kiss of Blessing bug lets the player skip fighting the true final boss, Neo Exdeath. Most of the glitches are fixed in the Game Boy Advance remake, although there are several new bugs exclusive to that version.

The Beastmaster's Calm ability has its effects reversed; it will only affect enemies that aren't magic beasts. The Vampire ability uses a different damage formula, making it twice as effective. The Samurai's Mineuchi ability was meant to paralyze opponents, but due to a bug in game coding, never does so. This was fixed in the mobile versions. The Super Nintendo version has over one hundred different glitches and bugs that were found by hackers, both graphical and gameplay in nature.

A few major bugs were not fixed until the Advance port: the Evade bug that makes the units' regular evasion stat do nothing, and the Vanish-Doom bug where the invisibility status overrides any unit's instant death immunity, making all enemies easily beatable by this method. One of the most notorious bugs in the whole series is the Sketch bug that has various unpredictable results that rendered the use of the whole command risky until it was fixed in the Advance version.

The game has a number of small glitches, such as Gau being unable to use the Tonberries Rage. Another bug makes it so that "invert damage if undead" attack property only affects healing abilities and so some attacks and statuses don't work correctly.

The end result is that the majority of undead absorb Poison -elemental damage, when there were supposed to be a few select spells that hurt the undead, and that Sap hurts both the undead and the living. While the Game Boy Advance port fixes most of the bugs, it introduces some of its own to the mix, such as the Level reset glitch.

Here are some external links to sites of Final Fantasy VI bugfix patches including patches for countless minor bugs not listed on this wiki, as well as some patches that are more hacks than they are bugfixes :. The W-Item duplication bug and its many forms and uses is one of the best known beneficial bugs. It allows the player to infinitely duplicate virtually any item, apart from key items. The game has a notable instance of the overflow glitch, where the characters can overflow damage, killing anything with a single hit.

The easier way is with Barret and Vincent with their ultimate weapons. Another beneficial glitch comes with the use of the Gil Plus Materia : the player will always get twice as much gil from battles, even if the Materia only has one star.

The Magic Defense bug renders all Magic Defense values in all armor useless, as the stat is never used when calculating damage on a target. This was fixed in the PC re-release. Another glitch occurs when a character uses an Elixir in battle, which triggers the Cover ability, where the character with the Cover Materia steps in to receive the Elixir instead of the intended person.

The status Darkness halves the physical accuracy of weapon-based attacks, but due to a bug, the status only affects the commands Attack , Morph , Deathblow , Mug , Slash-All , Flash , 2x Cut , and 4x Cut. Because enemies do not use the above commands they are unaffected by it, making inflicting opponents with the status pointless.

A potentially hazardous glitch is the Save Crystal glitch, which may permanently ruin a player's save. Another dangerous glitch lets the player avoid fighting Diamond Weapon , but it will ruin the player's save file. If the player enters the menu and saves their game exactly when the battle against Diamond Weapon is going to start, and then loads their game normally, Diamond Weapon has vanished. This leaves the player unable to finish the game as the barrier over North Crater is still intact.

The phenomenon of seeing Aeris's " ghost " in the Sector 5 slums church is associated with glitches, although the ghost itself is intended to appear. Some enemies have glitched attack patterns where they are meant to use a certain attack but never do. These bugs go largely unnoticed by players. If Cloud casts Barrier , MBarrier , or Wall on himself while under the Reflect status, he will leap forward as per usual, but his casting animation will be cut short and he will not move back.

This can be done repeatedly to push him off screen, and he will eventually circle around the battlefield back to the default position if done enough times. If he attacks or is attacked, unless the attack misses or he is knocked out , Cloud's position resets to normal. The camera can still pan towards his position when he casts magic, and both Cloud and any enemies can attack each other like normal regardless of their positions.

Damage numbers will still appear on screen. Since casting Reflect on Cloud resets his position, the Reflect Ring is mandatory to trigger the glitch.

The Aeris Elevator glitch lets the player control Aeris after exiting the elevator on the bottom floor of the Shinra Building by cancelling the text box that appears. The player can freely leave the building, and in some areas, Aeris will be invisible or Cloud's model will load instead. When climbing the stairs and entering the elevator near the top of the Shinra Building, only floor 60 can be accessed. Upon doing so, the elevator will start to move indefinitely and a text box claiming "You don't have a Card Key" will appear, but Aeris can still walk out of the elevator.

The Double Chocobo glitch involves having two chocobos appear on the world map simultaneously, and has varying effects depending on the console it is performed on. There is a glitch that lets the player skip the entire returning to Midgar scenario all the way up to the boss battle against Helletic Hojo. When the player approaches the North Crater on the Highwind after defeating Diamond Weapon, a scene will trigger where Reeve Tuesti is in the Shinra Building's conference room and will call Professor Hojo on his cellphone and a scene of Hojo operating the Sister Ray 's controls is meant to play.

The player can trigger the boss battle with Helletic Hojo straight from the scene where Reeve phones Hojo, because during scenes like this the game is meant to cancel character movement, but in this scene if the player holds down, right and run buttons while the scene fades to Hojo's field, the game will consider the player to move towards the location and starts the boss battle.

The repeating boss glitch allows one to fight almost any boss on field maps twice thus, the Weapons fought on the world map are excluded, except Diamond Weapon. To do this, one must skip a random battle by opening the menu the instant the game wants to give a random encounter on a field map. This trick can be useful since it allows players to get the battle spoils twice.

The original Japanese PlayStation version had several glitches that would be fixed in the localized releases. In the Train Graveyard , it was possible to move after picking up an item before the message box disappeared. Cait Sith's glitchy Level 3 Limit Breaks were made inaccessible.

Magic Pots could take damage without needing an Elixir. When defeating three Movers at once, the death animation for only one would play. Finally, it was possible to obtain Yuffie at level 1 by manipulating an in-game timer.

In the PlayStation version, a Hi-Potion could not be received for winning a chocobo race. Even when the game claimed the player won a Hi-Potion, a Tranquilizer would be added to the inventory instead. Glitches present in the PlayStation version are also in the PC versions. The original PC version has a humorous graphics glitch that occurs if Vincent is in the party at the end of Part 1 scene , where his character model is stuck with one leg extended out into the air, although this was fixed in the re-release.

Another glitch exclusive to the PC versions is the "Yuffie warping glitch". The PC re-release featured issues with music resetting after battles, and the wrong music playing in some areas, such as when exiting from Mythril Mine into the Marshes , the scene where Yuffie is recruited, and the flashback scene where Cloud confronts Sephiroth in the Nibel Reactor. These issues carried over to the mobile and console versions, and were eventually patched in some, but persist in others.

The Switch version initially had an issue with the screen turning black for a few frames during FMVs that transitioned into gameplay. I sat down to play for a bit, turned on and connected my controller PS4 , loaded the game and STILL no controller support. I realize that Square Enix wasn't really maintaining all of the previous core FF games on iOS as much effort was clearly put into them when they were first released. But once this "remastered" versions started coming out, I assumed that they would engineer them to be the best they could be.

I love using a controller for iOS games where they make sense. It makes perfect sense in this game. I equally hate when a game that clearly needs controller support doesn't prove it. I've read through the SDK. It isn't that hard to add. I am not sure how Square Enix still sees it as acceptable to offer the Final Fantasy games without controller support, but it has really reduced my expectations for this new line of remastered games - to the point where I don't really want to purchase any more than this first one until controller support is added.

Really disappointed, but still leaving this more than one star since the game itself is truly gorgeous. Privacy practices may vary, for example, based on the features you use or your age.

Learn More. With Family Sharing set up, up to six family members can use this app. Originally posted by Ariko :. Kubax View Profile View Posts. Also fixed it here. Thanks for the solution.. I'll mail this to the Support, and tell them that the problem is with the 64bit version also i have no idea, why the shipped the complete data in the 64bit and 32bit folders Soundersfan84 View Profile View Posts. Originally posted by Kubax :. Originally posted by gstommylee :.

Last edited by Neko Yuki ; 20 Apr, pm. Thank you for the fix, reading that previous post made my brain hurt.



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